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Abelard
Orc
(11/21/02 7:12:02 pm)
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Experience for sleeping giant?
My party, after much scrying and clairvoyance intelligence gathering, buffing, and a well-executed dimension door managed to off one of the hill giants in the fire bridge complex while (and his little dire wolverine too!) while they were sleeping.

Well, the poor giant did manage to wake up for about 1/3rd of a round, before the second round of sneak attacks finished him off. (See the "munchkin archer" thread in the rules forum for more info on the horrible sneak-attacking munchkin archer PC in my game.)

So what do you think - full experience award for these kills, or not?

On the one hand, there was certainly no challenge or threat to the PC's for this encounter.

On the other hand, that was due to their excellent planning and preparation.

So I can't really decide between the two hands.

SSShadowcat7
Pie
(11/21/02 9:05:35 pm)
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Re: Experience for sleeping giant?
I'd say yeah, full XP. They planned it out well and used their resources to get the result. Good planning on their part should not result in a penalty.

serleran
Pie
(11/21/02 9:12:15 pm)
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Re: Experience for sleeping giant?
I wouldn't give full XP for the giant or wolverine, but I would give an ad hoc XP award for the creativity. The fight wasn't a challenge, so they don't get the regular XP for it. Giving them the creativity award encourages them to think more about how to defeat the bigger challenges in the future.

SSShadowcat7
Pie
(11/21/02 9:22:48 pm)
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Re: Experience for sleeping giant?
Out of curiosity, would your ad hoc XP award be the equivalent or greater than what they would get by slaying or defeating them in open combat?

serleran
Pie
(11/21/02 9:26:59 pm)
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Re: Experience for sleeping giant?
SSShadowcat7: I would give them slightly more XP than a straight fight would have earned them, probably by about 15%. Note though, I do not use the 13.3 encounters per level XP rule either, so my opinion can be considered slightly skewed.

SSShadowcat7
Pie
(11/21/02 9:31:21 pm)
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Re: Experience for sleeping giant?
Cool. I agree with that. The XP thing. Not that it matters if I agree or not, but unity is great, isn't it? :)

Sorry, Abelard, for hijacking the thread somewhat. Back to business now.

Siobharek 
Orc
(11/22/02 12:26:39 am)
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Re: Experience for sleeping giant?
Full XP. They expended around 1/6th of their resources (dim.door, scrying, buffing, what have you) to get the kill. And the players put thought into their actions. If you give them less than full XP, you send a message, that thinking, hiding, and sneaking will earn you less than the kick-in-the-door style of play.

Siobharek
...it is a tale
Told by an idiot, full of sound and fury,
Signifying nothing.

smetzger
Pie
(11/22/02 7:32:09 am)
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Re: Experience for sleeping giant?
Full XP

Roland Delacroix
Pie
(11/22/02 7:37:10 am)
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Flawless Victory!!
Full XP, maybe more. Obviouslly they put alot into this triumph. Believe me, its better than them just assaulting with no reconaisance or thought :(

Zagig
Pie
(11/22/02 2:38:36 pm)
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Re: Flawless Victory!!
Full XP. don't penalize the party for having good ideas and good planning.

Zag:rollin ig

Abelard
Orc
(11/22/02 4:44:00 pm)
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Re: Flawless Victory!!
Thanks for the input. Yeah, I will give them full XP.

Especially convincing was the idea of giving a creativity/strategy bonus to balance out the "no threat" penalty. Basically, consider the "two hands" from my original post to be giving and taking an equal amount, so just award full XP!

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