Gold Community Okay -- Your Turn
    > Return to the Temple of Elemental Evil
        > The Temple and Call of Cthulu
New Topic    Add Reply

<< Prev Topic | Next Topic >>
Author Comment
LostSoul
Pie
(11/26/02 9:34:25 pm)
Reply
The Temple and Call of Cthulu
I just had a birthday, and I recieved Return to... and Call of Cthulu d20. While reading over Return to..., I didn't feel that it was "scary" or "atmospheric" enough for my tastes. So I decided that I wanted to combine it with Call of Cthulu.

Any ideas on this? I think I'm going to use the D&D/Cthulu stuff in the book - Clerics are worshippers of strange, uncaring gods, insanity run rampant. I'll give some of the temple clerics nifty Mythos spells and convert the "Elemental Evil" aspect (I don't really find Fire to be something to dread) to different gods - Cthulu for Water, Cthoga for Fire, Hastur for Air, and Nyarlethop for Earth (as suggested in Call of Cthulu). I might switch the gods of Earth and Air, and use Nyarlethop for the "Elder Elemental Eye" stuff. I'll also add a lot of mythos creatures instead of our typical D&D ones - or just use the same stats while putting different faces on the monsters. And I'll add a lot of atmosphere and prisoners for sacrifice.

Do you think it would make a big difference in the module in terms of difficulty? I don't think any of my players would choose to play a Cleric, but still, healing will be hard to come by. I think that might be the biggest problem... any ways to get around that while keeping a dark tone?

bouncingboy24
Pie
(11/26/02 9:57:30 pm)
Reply
Re: The Temple and Call of Cthulu
I could be wrong about this, but I heard through the grapevine that the original concept for the Elder Elemental Eye in the old adventure was inspired by Lovecraft.

One piece of advice if using Cthulhu D20, the converted monsters are great but you'll be better off using standard Dungeons and Dragons rules and character classes. Going up levels in Cthulhu D20 is akin to going up in levels as a commoner. Replace some monsters with appropriate CR's, but avoid changing to many as your players won't be very scared after that 100th encounter with a shoggoth. I recommend using the ghouls and grells as they seem appropriate. I wouldn't use the insanity rules in Cthulhu because they're a bit harsh, but I remember seeing some madness rules somewhere in this forum for your PC's. Check out the Best of Boards.

As for the deities and demons, you can always just change the names and make them unpronouncable to make them Lovecraftian.

LostSoul
Pie
(11/28/02 3:51:24 am)
Reply
CoC
I'm note going to be using the CoC classes; that's just harsh! I think I will use the same stats as the module has, I'm just looking for more atmosphere in each particular encounter. Like adding more slaves, more "disturbing" things going on in the temple, etc.

Does anyone have any ideas for things like this? I'm thinking about having a prisoner who is slowly turning into wood, binding himself in a very painfull process into the bed he's tied into. Stuff like that.

Thanks!

Siobharek 
Orc
(11/28/02 4:15:38 am)
Reply
Re: CoC
I don't have CoC myself, but I think that the idea of using NPCs to show the truly maddening aspects of Tharizdun is a good one. It'll also empasize the fact that the PCs are heroes.

Siobharek
...it is a tale
Told by an idiot, full of sound and fury,
Signifying nothing.

Andorax
Orc
(11/28/02 9:29:38 am)
Reply
Re: CoC
We've had a thread going for a while about adding BoVD elements to the module...I'd have no problem seeing another thread with CoC elements for the module.

"Whadda ya mean, Orcs get levels too?!?"

Siobharek 
Orc
(11/28/02 11:03:51 am)
Reply
Re: CoC
Yes, it might get BoB'ed the way the BoVD tie-in thread was earlier today (that would be very early this morning for you GMT-challenged Yanks ;) )

Siobharek
...it is a tale
Told by an idiot, full of sound and fury,
Signifying nothing.

omro
Pie
(11/29/02 8:14:01 pm)
Reply
Re: The Temple and Call of Cthulu
Nyarlethop for Earth (as suggested in Call of Cthulu)


I'm surprised that nyarlathothep was put as an Earth related god.
At the time of the first mythos inspired rpg, it was more "Shub-Niggurath, The Black Goat of the Woods With a Thousand Young" which was chosen as a kind of devious Earth goddess since this black tentaculous chaos had spawns the shape of a walking tree with goats legs and hooves.

Nyarlathothep, from my memories of Lovecraft books, was more a human shaped "messenger" of the gods, walking Earth to bring them back. So, more a devious "fifth element".
Is there anyone who can go back and forth between the different temples in rttoee? Those would certainly be devoted to Nyarlathothep.

Anyway, it's a rich idea you had, and from the little i know yet of the rttoee, it certainly fits well.

LostSoul
Pie
(11/29/02 10:15:44 pm)
Reply
Gods worshipped
Here's what I think I'm going to use for the different Elemental Gods:

Earth - Shub-Niggurath, Black Goat of the Woods with a Thousand Young
Air - Ithoqua
Water - Dread Cthulu
Fire - Cthuga
Elder Elemental Eye - Nyarlathotep, the Crawling Chaos

And of course, Azathoth for Tharizdun; but since those two are pretty much the same, I'll just leave it as Tharizdun.

I guess I read the Elder Eye as the binding force between the Temple priests.

LostSoul
Pie
(11/29/02 10:50:34 pm)
Reply
enchanted pipes
What are the temple clerics looking for in the moathouse?

Answer: a lost set of Enchanted Pipes, necessary to Call Tharizdun. Along with these pipes there are some other important things - books, artifacts, etc. (haven't decided exactly what this will be, yet), but the pipes are the most important find.

The only question I have now is: "What will the temple do if they can't get their hands on the enchanted pipes?" What comes to mind is a raid on the PCs to steal the pipes (or a book that contains the spell Enchant Pipes).

<< Prev Topic | Next Topic >>

Add Reply

Email This To a Friend Email This To a Friend
Topic Control Image Topic Commands
Subscribe Click to receive email notification of replies
Unsubscribe Click to stop receiving email notification of replies
jump to:

- Okay -- Your Turn - Return to the Temple of Elemental Evil - Home -



Powered By ezboard® Ver. 7.222
Copyright ©1999-2003 ezboard, Inc.
Accelerated By JXEL