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Ssendam
Pie
(11/28/02 7:27:04 am)
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Imix
Ok, I am looking for some advice from DM's who have run this encounter. How tough really was the battle between Imix and your players? On paper, Imix looks to be a campaign ending type of encounter, but then again, you never know. I've watched many players overcome the odds. But the fact that Monte suggests that other evil elemental princes be added to help out really makes me wonder. Is Imix tough or is he less than formidable? Would it really be necessary to add in say, Ogremoch or Yan-C-Bin to really challenge the PC's? Sounds a bit much to me when I really think about it.

Your thoughts, please. :)

Azalnubizar 
Pie
(11/28/02 8:01:13 am)
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Re: Imix
Well, it has been long, since I DMed the battle.
I think it took about 3 rounds, then Imix fell.

I remember having underestimated my group. This often happens, when the whole group attacks just one arch enemy. What you might want to do is add some smaller helpers, that could protect Imix back a bit.

What you just could do is do not have Imix react as is in the book (just charging) but have him react more rationally (summon some elder fire elemental?). This would level the odds a bit, and have him then wade in with his spell - like abilities.
If you want to, you could still add the other princes later. But I think two princes would be a bit to harsh on the players in their level...

Azal

deafdungeonmasterRIT
Orc
(11/28/02 8:30:48 am)
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Well
being deaf myself..

How do I pronounce Imix?

I always say this "Is mix"

Andorax
Orc
(11/28/02 9:50:14 am)
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Re: Well
Remember, adding in other princes means adding in their own nodes as well. Nobody, so far as I know, has suggested putting multiple princes in the same battle (well, except for one guy who was revising the campaign upwards into epic levels).

As for pronunciation, I've always said it as:

Im as in "Tim"

ix as in "six"

"Whadda ya mean, Orcs get levels too?!?"

Azalnubizar 
Pie
(11/29/02 1:42:59 am)
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Re: Well
Yes, I think adding separate elemental nodes and princes there would improve the ending certainly.

Azal

Ssendam
Pie
(11/29/02 11:55:35 am)
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Re: Well
I guess I will just have to see for myself. The idea of adding another evil elemental price is enticing, but after all my group has been through, I think I may just cut them some slack.

Thrommel
The DM
(12/1/02 6:13:17 pm)
Reply
Re: Well
Well, YMMV quite a bit, it really depends on your party and how resourceful your players are.

Yeah, he looks tough. However, your players should know ahead of time that they're going after Imix. That means they're probably buffed with multiple layers of fire resistance and have chosen their spells to inflict maximum cold damage. They've probably also set up a designated tank to soak damage and trade blows with Imix.

The fight with Imix is more of a pure slugfest than anything else. There's very little there in terms of tricky spells or tactics. It's basically a stand up fight.

If your players have survived this long, the combat with Imix should not be a TPK. He's a lot like Utreshimon -- big, well-muscled, and overconfident.

In that respect the module sort of ends the same way it begins...

I don't recommend adding in additional princes. Your players have earned the privilege of taking out the boss monster.

I tweaked the encounter rather heavily myself, if you want to see what I did, check out the BoB. (I think in hindsight it's overtweaked. I should have killed everyone with what I did there.)

-Thrommel, who thinks the demonstone has killed more players than Imix has.

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