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benhamtroll
Orc
(12/12/02 10:12:18 am)
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Are these stats WAY to high for RttToEE
This might be better asked in DMs Only, but since I'm specifically concerned about this module . . .

I have a player who rolled up his character for our new campaign (this is happening through e-mail, since we won't be able to get together for a week or two, and I want everything in place by then), and his stats are kind of high. Okay, REALLY high. This is what he rolled:

18
14
16
17
13
16

Let me answer the first question that will come to people's minds: yes, I trust him that these are legitimate rolls. He came to me concerned that they might be too high and wants my approval before he goes on to build the character.

He wants to play a rogue, and he's going to be a damned good one with these stats. Do you think that having a rogue with these kinds of stats would be unbalancing, or remove a great deal of the challenge from the game? Would it require me to boost traps and other rogue-related challenges?

Help!

"Just because it's weird doesn't make it art."

Killiak
Orc
(12/12/02 11:00:13 am)
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Re: Are these stats WAY to high for RttToEE
If he plays a rogue, then why would you wanna boost? Rogues have little AC because of the light armor restrictions and they don't have many HP. His Fortitude and Will are low saves.

Now if he had played a monk then it might have been different, but trust me; if you ever want to nail him, then it will be NO problem whatsoever. You can let him play these stats.

ZansForCans 
Orc
(12/12/02 11:25:13 am)
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Re: Are these stats WAY to high for RttToEE
I have a paladin IMC who I let migrate from a previously aborted campaign of mine, mostly becuase he wrote a great backstory for her (and it would be fun to add to RTEE). Her stats are now (4th level, just added one to Str):

S/D/C/I/W/Ch
16/14/16/14/17/18

We use a "4d6 (keep highest 3) x 6, three times, pick best set of six and rearange at will" method. She has by far the best stats of any character (I knew about) in any of our campaigns (and yes, I trust my players as well) since we started 3e'ing.

I was also very worried that she would just clean up on everything. But it has not been the case so far. She is a tank and does bring down many of the foes in melee, but that's fine, because there is barely any other in the party (a high-Con cleric comes a far second).

I'm not worried though because if you think about it, the importance of the stat bonuses fall away gradually as the levels increase. Perhaps the only place this isn't true is will spell DC's where the spell level increases slowly enough with that the stat bonus is important for a while.

As Killiak says, especially with a rogue, you won't have the melee issue much because the just don't have the ability to stand up there all the time. And all those important skills for beating DC's will probably be overcome by massive rogue skill points in short order. Finally, it's a team game and you're certainly not going to solo through this adventure!

Let him/her feel good for a while with that buffed character. After the hammer falls for the first time, he/she won't feel all that special anymore :)



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sheetghoul
Orc
(12/13/02 12:28:00 am)
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High Stats
IMC, there is a dwarven fighter with the stats 18-16-20-13-12-9 (str-dex-con-int-wis-cha) and in the last combat of the last session she fell below 0hp 3 times in four rounds. She does not feel very special at all.

The high stats are quite irreleveant. One or two "tanks" are expected, even necessary, in every group. I do not even think of strong or weak characters indivdually when designing encounters - rather, it happens that the characters who are very good in given situations take up the slack of characters ill-suited to the situation. I find that everything balances out just fine.

Also, stat's don't tell the whole story. A well-played OC with mediocre stats will last at least twice as long IMC as a poorly played character with all-18s. If a character is well-played, and his stats allow him to succed often at heroic deed, why be bothered?

benhamtroll
Orc
(12/13/02 9:45:43 am)
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Re: Are these stats WAY to high for RttToEE
Thanks for the input, folks. I've gone ahead and given him the go ahead to build the uber-thief. He had already rolled up another character as back up that only had a +9 bonus total (as opposed to the +16), but I've let him know that he can keep that one for when his first one dies . . .

"Just because it's weird doesn't make it art."

serleran 
Orc
(12/13/02 9:48:17 am)
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Re: Are these stats WAY to high for RttToEE
Those stats are nothing compared to the average I get when I create a character. You will find that your stats only help, they do not "solve" anything. The player could roll a bunch of crap on his d20's and then his relatively decent stats are not going to help. Also, being a rogue is just a good thing anyway, stats notwithstanding.

Life's been so good to me. Has it been good to you? Has it been everything that you expected it to be? Was it as good for you, as it was good for me? Has it been everything that it was set up to be? Now is that gratitude?

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