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BogonTheDestroyer
Here for a while
(1/28/03 9:33:32 am)
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Church support
I have a 4 member party (2 9th and 2 10th) that recently increased their contact with the outside world.

The party cleric was killed last session in the eastern bridge comlex when, down on HP from Eredick's lightning bolts, he attempted to back out of combat and heal himself. He was promtly downed by the two AOO's from two ogre guards of all things! (first one crit, second hit. 36 damage combined. Yikes!)

Anyway, they now have a cleric of Farlahnghn who can cast teleport once per day as a domain spell. The part took this opportunity to retrun to homlett to pick up some cash and report to the Canoness (she sent them to investigate Rastor because they are the only resources she has). They requested aid from the Canoness, but she said that she has notified the church in Verbobonc about the cult but have not heard back from them yet. The party mentions that they will be going to the region capitol (custom campaign world) to do some shopping, and would be willing to deliver any messages to the high priest there (it is the religious capitol as well).

The long and short of it is... The Canoness has urgently requested assistance for the party, from her church. I am not sure how much assistance they should get. I mean, this is supposed to be an adventure for THEM to solve, but because it threatens the whole world, I can't imagine nobody else getting involved. Has anyone else had this problem?

For the time being, I have sent a 4th lvl paladin and a 4th level cleric along with the party, as well as 6 war1 mooks. They seemed pleased with this, but I am not sure it will balance out well in the end. How do I keep the church and other outside powers from helping too much?

BogonTheDestroyer

Rayal17
Looking around
(1/28/03 10:08:52 am)
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Re: Church support
There is a good thing in the Best of the Boards about something like this. It was a graded scale based off what they found. If they could prove it was the Temple of EE, they got like $10k or $25k in support or something like that.

Andorax
Still here? Wow.
(1/28/03 11:53:32 am)
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Re: Church support
Here's another way to look at church and state support of the PCs.


Call your congressman (or non-us equivalent) and tell them that Great Cthulu is about to awaken, and you need several million dollars to hire the best mercenary company money can buy to stop him from eating the world.

Write to your local Catholic Bishop and state the same.

I think you can imagine the responses you'd get. Remember...Tharizdun is locked away by the gods themselves, for all time, beyond all possability of ever being released. This is a canonical fact, and questioning it is nothing short of heresy.

"Whadda ya mean, Orcs get levels too?!?"

Siobharek 
Still here? Wow.
(1/28/03 2:18:31 pm)
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Re: Church support
Ah yes, but here's another spin on that example: What if you called your local congressman or Padre and told him - even provided physical evidence - that the Scandinavian countries had marshalled an army and were set to invade the States while the Dutch and the British were dispatching elite teams to kill he President during his State of the Union address?

The idea is just as ridiculous, but in theory - in theory - it would be possible. And in a magical world, at some point, someone would concede that in theory, Tharizdun might escape.

Siobharek
...it is a tale
Told by an idiot, full of sound and fury,
Signifying nothing.

Thrommel
Can't leave now (mod)
(1/28/03 7:49:00 pm)
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Re: Church support
Ok, so here's the problem -- the module deals with epic, world-shaking events.

But the PC's are not epic, world-shaking characters (comparatively speaking).

So there are two complimentary strategies -- one already mentioned by Andorax is the "go away kid and quit crying wolf" approach. Given how long Tharizdun has been locked away, I think it's perfectly valid for NPC's to shrug, maybe hire a sage to look into things, or dole out some equipment to these over eager kids who seem to think they've stumbled on a scheme to destroy the universe.

The other strategy is to simply have more pressing events occurring elsewhere -- an impending invasion, the assassination of a high-ranking clergy member, plague, famine, etc. Tharizdun has been locked up for a LONG time, there's no reason to think he's going to suddenly burst free. In fact, the vast majority of people have NO idea who he is. He's the topic of wizened old religious scholars - he's not the public despot Iuz is.

Ultimately, the question is: how do you make your pc's the heroes? I think you'll find most players are willing to suspend some disbelief in order to star in the story.

-Thrommel, who personally wears the much more stylish belt of disbelief, but does sport a bowtie of incredulousness.

Cordo Crowfoot
Here for a while
(1/28/03 11:10:22 pm)
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Re: Church support
I would probably take stock of the standard wealth levels in deciding whether or not any help is forthcoming. If the party is running behind, maybe it is time for someone to step forward and be generous, even if they don't completely believe their claims.

If they are doing ok though, their entreties would fall on deaf ears.

smetzger
Here for a while
(1/29/03 2:25:22 am)
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Re: Church support
IMC, I set the players up as part of an independant martial order of the church. They have a Paladin patron, but the church in general has become corrupt and beurocratic.

I intend to have their patron help them out, if they need it. Otherwise he will be busy "training" others to help the PCs. Of course these "others" will be conveniently ready to help when a PC dies and needs to create a new character.

btw My campaign is set in an alternate earth like world and RttToEE is in the Italian Alps.

Siobharek 
Still here? Wow.
(1/29/03 3:21:44 am)
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Re: Church support
Well in that case the patron might have been summoned to Rome. Maybe a Cardinal or - even worse! - the Pope died and your patron has been forced into guarding those who are debating his successor.

Siobharek
...it is a tale
Told by an idiot, full of sound and fury,
Signifying nothing.

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