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Jonesjulia
Looking around
(2/17/03 7:38 am)
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Utreshimon/purple dragon

Hello, it's your favorite green Dm again. Anyhow I had an idea about Utreshimon if my characters don't kill him. I figured he might head over to the ToEE and use that as a base for a while. Since the evil ones have that secret entrance he wouldn't really disturb them too much. After a while(and this would all occur after the party cleared out the upper levels) the corruptive influence gets him.

The bottom line is I want him waiting here when the party returns in the last chapter. And I want him to be purple. What can I say? I'm a creature of simple pleasures and i want a purple dragon.

Can anyone tell me if something like this has been done before? Or does anyone have any ideas on how to convert BigU into a badder/corrupted version of himself? Doomdreamer levels? Fast growth into adulthood?

madfox
Still here? Wow.
(2/17/03 7:47 am)
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Re: Utreshimon/purple dragon
I have read suggestions of adding the elemental template to the Big U. and then add him to the final chapter. I have no idea what a purple dragon is though, except a soldier in service of the crown of Cormyr and they have little to do with dragon (except in killing them) ;)

Jonesjulia
Looking around
(2/17/03 8:54 am)
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purple dragon

Laugh! I was just going to have his scales turn purple as an effect of corruption. So when they see him the first time his scales are blue but later they'll be ochre. Not trying to create a new species o' dragon.

chartam
Here to stay
(2/17/03 8:56 am)
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Re: purple dragon
Purple != ochre. Ochre is an orange-yellow colour.

Chartam Plicatus, Paper Prestidigitator
- [Minibase] - [RttToEE Minis List] - [Campaign Website] -

Grumgarr
Here for a while
(2/17/03 9:15 am)
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Re: purple dragon
If you're going for a Corruption effect, you could use the Corrupted template from the Book of Vile Darkness - it makes physical attacks bigger and badder.

Actually, I shudder at the thought of a Corrupted Dragon...euooo!!:(

Tristan DArque
Here for a while
(2/17/03 9:26 am)
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Re: Utreshimon/purple dragon
I had a half-hour spare, so I did a corrupted Utreshimon. It's based on U having made it to 'juvenile' on the basis of his experiences etc. And, ouch indeed.

Actually, my party killed big U, so I won't use this personally, but feel free to make him as purple as you like...

:)

BIG BAD UTRESHIMON
Corrupted Male Juvenile Blue Dragon, CR 10, Large Dragon (Earth) (5’x10’, 10’ reach)

HD 15d12+75; hp 172
Init -1; Spd 40’, fly 150’ (poor), burrow 20’
AC 26 (ff 26, touch 8 )

Atk +20 melee (2d8+6, bite) and +15 melee (2d6+3, 2 claws) and +15 melee (1d8+3, 2 wings) and +15 melee (2d6+9, tail slap), all plus vile disruption

SA Breath weapon, spell-like abilities, spells, disruptive attack

SQ Blindsight 120’; immune to sleep, paralysis, acid and electricity; keen senses; DR 10/+3, fast healing 7

AL CE
SV Fort +14, Ref +8, Will +10
Str 23, Dex 8, Con 21, Int 14, Wis 13, Cha 12

Skills and feats: Bluff +16, Concentration +19, Diplomacy +16, Intimidate +16, Listen +16, Search +17, Sense Motive +16, Spot +16; Cleave, Flyby Attack, Hover, Power Attack

Breath weapon (Su): 80’ line of lightning, 8d8 damage, Ref DC 24 for half
Disruptive attack (Su): deals 7 points of additional vile damage on any successful attack against uncorrupted, living, corporeal non-outsiders
Sound Imitation (Ex): Can mimic any voice or sound it has heard, any time. Will DC 18 to detect the ruse.
Hover: Can attack with bite and 4 claws. Hemispherical cloud 120’ radius snuffs small fires, obscures vision, blinds those inside and for 1 round after they exit. Concentration DC 17 to cast inside.
Spell-like abilities: 3/day, create/destroy water (DC 18 ) .
Keen senses: Quadruple normal vision range in bad light, double normal in good light, darkvision 400’
Spells known: (5/4, base DC = 11 + spell level): 0 – daze, guidance, no light, resistance; 1st – heartache, protection from good

[edits: tidying up, you always spot something after you've posted...]

Edited by: Tristan DArque at: 2/17/03 10:04:09 am
Jonesjulia
Looking around
(2/17/03 10:55 am)
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Ochre/purple/Whoops

Sorry about that. I keep jumbling my colors(i.e who wears what when and why) and it's getting worse. My mind did a switcheroo when madfox started me thinking about the elemental template and what that would entail. Thanks for the correction I need the smack upside the head from time to time<wrygrin>.

Jonesjulia
Looking around
(2/17/03 11:04 am)
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Wow...thanks

Wow Great! Thanks for the idea Grumgarr and thanks a ton to Tristan for creating the corrupted Utreshimon. Since you said it's okay, I'm definitely going to use him. And he will be purple....not ochre<grin>.

Tristan DArque
Here for a while
(2/17/03 11:23 am)
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Re: Wow...thanks
No problem! I won't use it IMC, like I said, so I did it for you and anyone else that wants it. He's likely to be well worth the CR10, I think, he should be tough as nails in melee with all that damage (including the vile damage) and fast healing.

Siobharek 
Still here? Wow.
(2/17/03 12:56 pm)
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Re: Wow...thanks
Not to be a spoilsport, and this is strongly campaign-dependant, but at the time the PCs should meet Utreshimon the Corrupted (it's when they go to the Recovered - excavated - temple, right?), months, maybe years have passed in real-time, won't they? I mean, Utreshimon shows up within 3 sessions of beginning the adventure. And the PCs won't go back until the very end of the campaign.

So depending on the players, the impact of seeing Utreshimon may not be so great due to the amount of time that will have passed.

Siobharek
...it is a tale
Told by an idiot, full of sound and fury,
Signifying nothing.

Tristan DArque
Here for a while
(2/17/03 1:03 pm)
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Re: where to put him
I know that's what JonesJulia intended (placing him back in the campaign at the Recovered Temple stage), but personally I'd put this new U in the CRM somewhere. Partly because of what Siobharek says (they'll probably have forgotten him then), and partly because although he's probably a good CR10, that's probably not really a challenge for a party on its way to the Recovered Temple. I'd use him as a replacement for a cleared temple or something like that. He'll be fresh enough in the memory to make it a memorable encounter (especially as this version is much tougher than the original), and he's about the right power level.

madfox
Still here? Wow.
(2/17/03 1:13 pm)
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Re: Wow...thanks
:rollin I am sorry, but if you played it right, your players will not have forgotten him by that time. It is nearly a year ago that my players meet Utreshimon for the last time and they still contemplate how sweet it will be to return to Hommlet and kill that arrogant brat. It might have something to do with the dragon forcing the PCs to surrender and force them do a lot of groveling :rollin

Siobharek 
Still here? Wow.
(2/17/03 1:33 pm)
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Re: where to put him
...and that's where the campaign-dependant aspect enters the picture :)

IMC they won't remember him at all, I fear.

Siobharek
...it is a tale
Told by an idiot, full of sound and fury,
Signifying nothing.

Jonesjulia
Looking around
(2/17/03 2:37 pm)
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Dragon forgotten

Well my campaign is only going to have 2 PCs(yikes) so I'm thinking of scaling back the CRM a little and maybe having one of the temples already destroyed by another. I'm also going to have Utreshimon smack them around for a while when they first meet. Now I'm going to add forced grovelling(thanks Madfox). I know the players and they need a lesson in running.

I was kind of thinking of having him harry them every once in a while(fly bys) and perhaps let them notice that his scales are changing color. This would assure the patry both remembers and hates him. Although I like Tristan's idea of putting him in the CRM so I may put him there instead of at the recovered temple. Final showdown sort of thing.

And you're not a spoilsport Siobharek. If an idea's going to work it needs to be shot down a lot. Better you guys do it than my PCs.

wolff96
Here to stay
(2/19/03 7:07 am)
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Re: where to put him
You could always have him do a couple of hit and run attacks outside the CRM.

As a blue dragon (even when corrupted) it's not like the lightning towers are going to bother him...

A flyby attack while they're on the bridges to the Fanes seems about right. They'll certainly hear him coming when the lightning towers start hitting him... Makes for a cool image.

Siobharek 
Still here? Wow.
(2/19/03 7:14 am)
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Re: Dragon forgotten
(I'm really the Devil's advocate here...)

Won't the PCs wonder what Utreshimon is doing so far away from Hommlet? Or think the concentration of dragons a trifle high in the area (there's Chymon, the green dragon south of the Main Entrance whose name I in a fit of brain death can't remember, and now Utreshimon)? And finally, I'd personally find Utreshimon's presence there a little contrived. I mean, that seems to indicate that he's in cahoots with the cult and if he is, why on earth has he captured the cultists below the moat house?

Seriously, if you're thinking about scaling the CRM back - and with only two players, that's a very good idea IMHO - the dragons will stand out even more. But again, if your players will dig it, then go for it.

Siobharek
...it is a tale
Told by an idiot, full of sound and fury,
Signifying nothing.

Infiniti2000
Here quite a while
(2/19/03 8:09 am)
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ezSupporter
Too Many Dragons?
As the PC's fight through the CRM, you could have them stumble upon a fight between Chymon and Vranthis. The reason for this fight is that Chymon heard about the green dragon setting up his lair in the CRM and won't stand for the intrusion. She has decided to end the arrogance of the little green personally. The benefits of this to the party and/or campaign:

1. They will get a real feel for the dynamics of the module, and it will reinforce that bad guys don't work together all the time (no monolithic evil).

2. The PC's can join one side or the other and help permanently remove one of the dragons, then turn on the other. This would be very helpful if the players plus Vranthis can eliminate Chymon, one of the biggest threats in the OF.

3. It helps eliminate at least one dragon in the module, if you think there are too many dragons. I'd expect the fight to be brief, with Vranthis attempting to flee after a few rounds. Chymon, of course, might pay forces to the north and/or south to help box in Vranthis, maybe even paying the tower guards to fire at the green dragon if he attempts to flee via the Stalagos and up and out.

4. If the PC successfully help Chymon, and bluff her into believing they are CRM forces, they could gain valuable information or a later unsuspecting ally. Plenty of possibilities there.

Siobharek 
Still here? Wow.
(2/19/03 8:48 am)
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Re: Dragon forgotten
The fight between Chymon and Vranthis (that was the name!) would have been good. However, it's not like I personally think there are too many dragons in the mines. It's been a concern for other posters in the past, though.

I think my main objection (as it were) to the Utreshimon-in-the-mines plot is that it would feel contrived given his relationship to the cultists at the beginning of the module.

Siobharek
...it is a tale
Told by an idiot, full of sound and fury,
Signifying nothing.

Jonesjulia
Looking around
(2/19/03 2:26 pm)
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Re: Too Many Dragons?
That's a good idea for tackling the dragons(dragon vs. dragon fight) in the CRM which I may just try if my PCs get killed too much.

Mayhap the Utreshimon thing is too contrived. I wasn't thinking of having him help the cultists but he could still be corrupted to Tharizdun's sway later and STILL want to muck with the cultists(a la the temples infighting). I figured he would be attracted to either the Temple or the CRM/Fanes for the same reason all of the other baddies are(source of evil etc.). I'll wait and see how they feel about him after the inital encounter to make any firm decisions. If they want a final showdown I'll give it to them.

I desire to have my purple scaled corrupted dragon too much, however, to just let it go. I haven't checked the module on this idea yet(curses to having to have gainful employment) but would replacing Vranthis with the Corrupted Utrshimon work out? I could still call him Vranthis which would alleviate the whole contrivance of porting BigU anywhere.

Siobharek 
Still here? Wow.
(2/19/03 11:47 pm)
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Re: Too Many Dragons?
Yes, placing a corrupted dragon would IMHO be a good idea. A few things to consider:

Did he get corrupted in the mines or was he drawn there? Maybe his lair could contain clues to a "sinkhole of evil" that he used for his lair earlier on? This concentrated evil might conceal something very good, such as Thrommel's sword (cf. The Corruption of Prince Thrommel in the BoB).

If he was corrupted in the mines, why haven't any of the other denizens been corrupted? Have you checked the corrupted T-Rexes in the BoB?

I would strongly recommend that if Utreshimon escapes, he goes to the hobgoblins in the Old Temple. They're compatible in alignment and once the hobgoblins with blue dragons painted on their shields begin raiding, it would give your PCs an incentive to go there and earn XP.

The last thing I'd consider is exactly how many of the Mines residents have been attracted to the CRM because of it being a source of evil. This is definitely campaign specific, but I've made practically all the grunts of the area mercenaries (or elven misguided nationalists). In combat, this makes no difference, but roleplaying-wise, it means that there's a fairly large source of information (limited, but accurate) in each area.

Siobharek
...it is a tale
Told by an idiot, full of sound and fury,
Signifying nothing.

smetzger
Here for a while
(2/20/03 8:21 am)
Reply
Utreshimon
And if your PCs don't happen to go fight the Hob's and U. then they can find the recent dead carcass of U. in the farmhouse/shed that is the secret entrance the cult is using at the end of the adventure.

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