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gninja
Looking around
(3/15/03 5:33 pm)
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Additional (n)PC parties
I was figuring now (halfway through the CRM) would be a good time for a second party of adventurers to show up.

What have people done with that?

Right now, I'm thinking about a Zagyg cult, wizard, cleric, maybe an arcane devotee. Showing up, going through a different entrance. I'm also looking into convincing some of my friends who don't play too often to play these npcs in a side session or two, letting them know that they should expect the characters to die or get captured after a few days in the mine (don't want to overshadow the main party)

Infiniti2000
Still here? Wow.
(3/16/03 10:40 am)
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ezSupporter
Re: Additional (n)PC parties
I think that's a great idea. If the spies of Iuz are still alive (see the area of the ruined temple and Nulb), then they might have had luck in tracking the party to Rastor, informing their dread master of the events, who would then send in a party of his own people to "clean up" afterwards. It's also likely that they would know about the real party's weaknesses and strengths and be able to counteract them effectively. Be careful, though, don't make them too powerful.

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