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msherman
Here for a while
(4/8/03 6:30 am)
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Roads to Rastor?
The maps in the book show a road between Hommlet and Verbobonc, but they don't detail any roads to Rastor. Where have folks placed roads in their game? Have you placed direct roads from Hommlet to Rastor and from Verbobonc to Rastor? That seems like it might be a bit obvious.
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Grumgarr
Here for a while
(4/8/03 6:58 am)
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all roads lead to Big T
Rastor's like a boom town gone bust - like an old West gold rush town, once much grander and richer, but now pretty much a run-down and ignored backwater.
There must be some sort of road, but certainly not a well-used road, to Rastor.
In Greyhawk I guess Rastor is in the Kron Hills(?).
There must be roads leading past or into the Kron Hills (or wherever your campaign places Rastor) that lead close to Rastor - there should be an old, earthen road leading off the main road towards Rastor at some point. It does still see some use, but no major trading anymore.
I wouldn't place a major road from Hommlet or Verbobonc leading 'directly' to Rastor, but you should be able to follow a major road most of the way there, then strike out onto the 'old trade road'.
Rastor is certainly accessible but most folk pass by its minor fork in the road without a second thought. I guess merchants who use the road would know of Rastor but most wouldn't find it profitable to visit, or not often at any rate.
Grumgarr
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ZansForCans 
Here for a while
(4/8/03 8:03 pm)
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Re: all roads lead to Big T
If you are using the Greyhawk setting, I've been using this map:
zans.clanplaid.net/rtee_f...%20Map.gif
which I believe originally comes from the Oerth Journal 8/9 issues that dealt with Verbobonc (however the PDF files on Canonfire at least no longer have the map).
Notice the road that goes south from Littleburrow to Dorob Kilthduum. This is just about smack dab where Rastor and the ToAC are in the RttToEE map. You can just replace DK (see OJ 9 for details) or fit it in with the dwarvish history of the CRM.
Nearly every dot on that map is detailed somewhat in OJ 9. I have shamelessly slurped most of it a few weeks back and it's on my campaign site (under Info/Places/Towns on the left sidebar) as well. I edited some to keep them for player consumption.
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msherman
Here for a while
(4/8/03 8:46 pm)
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Re: all roads lead to Big T
Thanks, Zans, that map will be very useful. So it looks like the most direct road from Verbobonc to Rastor passes through Hommlet? I find that strange.
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Siobharek 
Still here? Wow.
(4/8/03 11:52 pm)
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Re: all roads lead to Big T
Why? Part of Hommlet's wealth comes from being quite centrally placed on some trade routes.
Note that the OJ map on Zan's site derives in part from the original ToEE. The overland map in RttToEE differs considerably from the more "official" Greyhawk sources.
Siobharek
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smetzger
Here for a while
(4/9/03 6:56 am)
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Re: all roads lead to Big T
No the most direct route from Verb to Rastor is overland in some places. Those roads detailed on the main map are highways. Surely there is a small single track trail or maybe even a double track trail from LittleBurrow to Korbin.
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ZansForCans 
Here for a while
(4/9/03 8:21 am)
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Re: all roads lead to Big T
{Those roads detailed on the main map are highways.}
That's how I see it too. Keep in mind that gnome settlements in the Valley have enomous economic clout for the region. I'm sure the Greenway is kept in fine shape to encourage merchant travel through the region
There's likely a route along the Clearwater through Woodstock as well.
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