Gold Community Okay -- Your Turn
    > Return to the Temple of Elemental Evil
        > Campaign Log: Canada Group
New Topic    Add Reply

Page 1 2

<< Prev Topic | Next Topic >>
Author Comment
WindsorDM
Mortal
(9/27/03 7:38 am)
Reply
Lareth Captured!!
When last we left our intrepid Canadian heroes they had returned to Hommlet to heal up and regroup. They spoke to Elmo and Yether, who called in the various leaders. There is much interest in Hommlet, especially when told about Lareth. Y'dey had thought she had killed him, but Gordok showed her the Lolth symbol, and had asked Lareth if it was his. Lareth had said it once had been, but he no longer wanted it, he was done with Lolth.
Kir the wizard was in gp and xp heaven. HE had enough money and xp to start to build magic items, and was not going anywhere. He offered some advice about tactics, then retreated to the house the party has in Hommlet (they are setting down roots here, with assistance from their patron). Kir had plans to make stat enhancing items for himself and the party. He had ordered material and it had arrived. He and the cleric both have Create Wondrous item, so they stayed out of the next bit of adventure.

IMC I had Y'dey want Lareth dead or captured in a big way. So the rogue, who had failed his stat draining save with Wat offered to bring him back in exchange for restoration spells. Given that Lareth was basicallythe town's biggest enemy from the Temple war I agreed. So the combat crew headed back to Nulb without any spellcasters.

So off to Nulb the next day and they devise a plan. They will sneak down behind the buildings from the north and then attack Lareth when he is sitting on his porch. (And I took the Lareth infro from Zansforcans site, awesome Z' , thanks).

And once again Murphy and party decide to dance. Rogue fires and misses, so he retreats back around the corner to tell the other two guys, and LAreth goes into his shop and starts to buff himself silly.

And the plan the party comes up with it this... The rogue will walk down the middle of the street, and "see what Lareth does", while the Paladin and fighter hook around a couple of buildings and try and approach from the side.

Not the most subtle plan really, wouldn;t you agree??

So Lareth sees Gordok approaching and fires the searing ray into him. Ouch. Still standing, but Lareth is in the dark of the shop and pretty well concealed. (Searing Ray has a good range, all Gordok saw was a bright beam come out of the doorway from the darkness, and he does not have magic missile to "attack the darkness".)

So Gordok keeps walking forward. The fighter and Paladin and trotting across the street when I had Lareth cast Confusion on the rogue. And he misses his save number by 2 he said. So I roll and the number comes up as attack nearest person, which would be the fighter. And he plugs his friend with an arrow. The tanks decide to rush the building now to prevent more spells.
I start rolling that the rogue just stands there.

Tanks hit the porch and Lareth uses the cloak to web them in place. He is totally buffed but has only touch spells to attack with so he walks through the webs onto the porch and attacks the Paladin. And has something like +15 to hit with all his stacking bonuses, (I forget the exact number, but it was brutal, even with a Paladin AC of 22)

So the Paladin get hit hard, and Tyrone the fighter/wizard tosses alchemists fire to burn off the webs. Paladin gets free (and burned), and hits Lareth for some really good damage in return.

And at this point the rogue realizes that he has an extra +2 to his save versus confusion and would have passed the saving throw. Great, 5 rounds into the spell he realizes he made a mistake. I decided to let him shrugg the effects off and attack the following round.

Lareth hits again and does awesome damage, but then the Paladin hits him hard in return, and the fighter using Wat's ghost touch sword crits on him. And the rogue crits as well, and Lareth drops to -2. They bind him, gag him strip off all holy symbols and gear and haul him back to Hommlet.


Question: What would Y'dey do with Lareth? Could this be a reason to call in Verbobonc and some help? Could Lareth's answers to interrogation be enough to get the party hired (ie some cash and gear to keep up the fight).

And what will Hedrack and the other folks do when they find out Lareth is a prisoner? Jaroo could try to get him out, but Hommlet knows there is a shapeshifter around, so precautions may be in order, spells, special protocols like 2 people needed to vouch for each other to move or talk to a prisoner.

So that is where things stand right now. Any suggestions?

Cordo Crowfoot
Dynama
(9/27/03 9:49 pm)
Reply
Re: Lareth Captured!!
What Y'dey does with Lareth is largely up to you since you have put a unique spin on her to have her interested in Lareth. But seeing who she worships my immediate answer would be "to see justice done", i.e. Lareth tried and executed for his crimes.

I don't think Hedrack will do anything. They still don't know he is the champion. They can worry about it and deal with it once they find out later in the campaign. The simple matter of Lareth being dead shouldn't be too much of an obstacle.

"They were immediately and absolutely recognizable as adventurers. They were hardy and dangerous, lawless, stripped of allegiance or morality, living off their wits, stealing and killing, hiring themselves out to whoever and whatever came... They were scum who died violent deaths, hanging on to a certain cachet among the impressionable through their undeniable bravery and their occasionally impressive exploits" China Mieville, Perdido Street Station

WindsorDM
Memunite
(10/8/03 5:13 am)
Reply
Unique Spin?
Well I used the Lareth notes from best of the boards. And Abelard's notes mention Lareth as being killed by a "do-gooding bitch of a cleric of St. Cuthbert". Mention in the module is made of a good aligned cleric crushing his face. (pg 32)
In the description of Y'dey on pg 12 it mentions Y'dey was instrumental in the utter fall of the temple. So I took that to mean she helped in the attack.

Cordo Crowfoot
Dynama
(10/8/03 7:23 am)
Reply
Re: Unique Spin?
Oh absolutely. I'm not questioning you having done that... actually I connected the dots the same way and did it as well. I'm just saying it isn't "adventure canon". Anyway, if she did kill Lareth that's even more reason for her to want him dead... officially tried and sentenced if at all possible of course.

WindsorDM
Memunite
(10/8/03 8:47 am)
Reply
So what will all factions do?
Thanks for the quick response Cordo. (I'd like to email you and discuss this if you like, we seem to be on teh same page)

So what would Y'dey do do you think? Obviously someone had the magic to raise Lareth, I think she would want to know who, how, and why. What sort of "inducement/encouragement" is acceptable to a canoness? Zone of Truth spells are good for questioning, but only if the person talks.

And what would Lareth know? If he starts talking about Big T the party already knows that, and Lareth is seriously out of the loop. He's been mothballed until Hedrack figures out he needs him.

My other concern as for module continuity is what happens if they killed Lareth and do something permanent in the way of burying him so that he cannot be raised. He DID consort with Demons and Devils, and come back from the dead once. Y'dey might just decide to make sure he is out of the game forever. And THEN what will happen to the plans of the Triad? They need Lareth to get Imix.

Any ideas?

ZansForCans 
Cherub
(10/8/03 11:29 am)
Reply
Re: So what will all factions do?
Quote:
So what would Y'dey do do you think?


Prisoners are so untidy, aren't they? ;)

I think you're on the right track here if IYC you had her kill him in the first place. If you don't have her already worried about the moathouse and goings on there, putting Lareth popping up again together within the span of a few weeks should get her pretty peeved. I like to play her as a hot-head who has had this whole region well secured since the fall of the Temple. These revelations are really starting to get under her skin and her composure slips, even in front of strangers (like the party) at times. All she has been working for... and it's happening again... perhaps.

By this time, I certainly have her sending at least a note or two about some of what's been happening to Verbobonc. IMC, Terjon was there on a trip when the whole campaign began. He brought back news of how her notes were received there--basically not believed to be important at the current time. This got her even more steamed.

I agree with Cordo that at this point, she would very much demand he be tried and executed. A ZoT is worth trying, but she can always do a speak with dead afterward if not.

Quote:
And what would Lareth know? If he starts talking about Big T the party already knows that, and Lareth is seriously out of the loop. He's been mothballed until Hedrack figures out he needs him.


My party brought him back dead. They had no clue who he was, but Y'dey figured it out after they let him go after the first encounter in Nulb. They had to go and stop him from using/abusing the obelisk, which they had told him about!

In that first encounter, I used him to provide some back story for the party, especially hinting about the fact that servants of deities were being manipulated by a higher power. He was very haughty about this since he started figuring out much of it out himself. I even had it be the reason he was shuttled off to the moathouse originally, to his chagrin. These are the kinds of things you could do during a zone, although in Y'dey's presence IYC, he might be more stodgy. You'll have to decide what you want him to leak...

Anyway, Y'dey did a speak on him and surprisingly he failed the save. They didn't learn much else useful though, for exactly the reasons you point out. That's OK, though, let it be mysterious for them. None of this is coordinated yet, whether they figure that out or not.

Quote:
...if they killed Lareth and do something permanent in the way of burying him so that he cannot be raised.


First of all, it's likely what your heading for with him is going to be a semi-public event. So, if he's only just buried, big deal. Someone can ask around and figure the resting place pretty easily. However, it's likely given that Y'dey knows he's been raised once already, that she might do something more permanent and have his body burned, as she did IMC.

But remember, this is your story and you control the baddies! They have plenty of resources available to them for a true resurrection. Use it. Make it even more stunning for them when he comes back yet again! Or, if you prefer, choose another Champion. There's nothing sacred about Lareth in the adventure, just the foreshadowing he provides early on.


Group Editing & Authoring Support
flexible campaign management for the web
info :: demo

smetzger
Memunite
(10/9/03 6:56 am)
Reply
Re: Lareth
IMC, my group redeemed Lareth through atonement.

Once the atonement was cast Lareth had a complete change of heart and wanted to make what little amends he could. The party took him before Y'dey and she was very unforgiving at first. But with some coaxing she decided to watch him closely. He is currently doing menial tasks for all the good temples in Hommlet, while Y'dey keeps a close eye on him.

I haven't decided what to do for my new champion. I'll either have Lareth be physically forced into it or use Dunrat.

msherman
Kalkydrite
(10/10/03 5:50 am)
Reply
Re: Lareth gone; whose the champion now?
If you're looking for alternative champion options, I'm using Nierethi. At some point I'll post the stats I'm using (brd4/clr3/mt2, with all 4 half-elemental templates).

Cordo Crowfoot
Dynama
(10/10/03 7:27 am)
Reply
Re: Lareth gone; whose the champion now?
Hi Windsor DM, you can mail me at cordo dot crowfoot at homail dot com if you like, or we can discuss here, either way. Luckily my players let "Theral the mad hermit of Nulb" live. :) They know who he is now, and didn't bother to go back to take care of him, so the revelation that they let the Champion of Elemental Evil slip through their fingers should be deliciously bitter.

Quote:
So what would Y'dey do do you think? Obviously someone had the magic to raise Lareth, I think she would want to know who, how, and why. What sort of "inducement/encouragement" is acceptable to a canoness? Zone of Truth spells are good for questioning, but only if the person talks.
I agree she would definitely want to know but I don't think she would be into doing anything dodgy at all to induce Lareth to talk since she is so strongly lawful and religious. At the most she would tell him she will make sure his execution is quick and painless if he gives the information.

Quote:
And what would Lareth know? If he starts talking about Big T the party already knows that, and Lareth is seriously out of the loop. He's been mothballed until Hedrack figures out he needs him.


I personally prefer to keep the Big T connection a secret as long as possible. If you haven't told your party yet perhaps he could entice them (even in the zone of truth) that he will let them in on some world shaking information, and if they let him die, the information will die with him. I don't think he should give up this big secret for free. In this case even if the players let him be killed, they will be wondering what he knew.

Quote:
My other concern as for module continuity is what happens if they killed Lareth and do something permanent in the way of burying him so that he cannot be raised. He DID consort with Demons and Devils, and come back from the dead once. Y'dey might just decide to make sure he is out of the game forever. And THEN what will happen to the plans of the Triad? They need Lareth to get Imix.
As pointed out above, there's really nothing to prevent them from bringing him back again, no matter what they do to his body. If they find out he is the Champion of Elder Elemental Evil, boom it's worth 25,000gp to bring him back.

Page 1 2 << Prev Topic | Next Topic >>

Add Reply

Email This To a Friend Email This To a Friend
Topic Control Image Topic Commands
Click to receive email notification of replies Click to receive email notification of replies
Click to stop receiving email notification of replies Click to stop receiving email notification of replies
jump to:

- Okay -- Your Turn - Return to the Temple of Elemental Evil - Home -



Powered By ezboard® Ver. 7.32
Copyright ©1999-2005 ezboard, Inc.