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Offgall Fizziwigg
A cup of coffee
(5/30/03 10:40 am)
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Funny Hommlet anecdote!!!
IMC, my party just finished selling their stuff from the Moathouse in Verbobonc. They get back to Hommlet, and it's time to take care of the evil infestation in the little town. The party has been braggin about their triumph at the Moathouse (and they brought the dragon parts back to town). The baddies in Hommlet decide it's time to weaken the party now.

The barmaid a the Welcom Wench has a plan to lure one of the party members away from the group. The plan is to take them out 1 by 1. She goes up to Broderick (Ftr 5) and praises him, "Are you the one they call Broderick? Is it true you killed the dragon with a spear? How barbaric! My shift is up, and I know a place down the road where we can be alone." Broderick bites and is ready to go get some, when the assimar, Leopold (Pal 5) finishes his detect evil spell. "Die wench!" He cuts her badly with his greatsword, knocking her to the floor and C-blocking Broderick. This gets him in trouble with the law and Tyr for attacking an unarmed barmaid.

The barmaid runs away and the half-orc, Durnin (Clr 5), and the cleverly disguised drow, Kierna (Sor 5) follow her.

Leopold goes to jail.

The barmaid runs to the mill. Durnin follows hard and bursts through the mill's door alone. He fights fiercely, taking out a few of the cohorts inside, but he ultimately fails. Kierna sees what is going on and runs to alert the rest of the party.

When the party comes back, they have to fight Durnin's animated corpse! Fun!

In the end, the incriminating note frees Leopold from jail, and the party has cleared Hommlet of evil. Well, except for Jaroo!

The guy from Belgium
A song from the sixties
(5/30/03 10:58 am)
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Re: Funny Hommlet anecdote!!!
horrible miscalculation by the paladin


she's evil and unarmed, but i'll just smack her down anyway?

he might be free from jail, but he's gonna have to answer to his god regarding his actions...

Philip

http://users.pandora.be/Philip/dnd

Andorax
A guitar
(5/30/03 11:02 am)
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Re: Funny Hommlet anecdote!!!
Interesting...but also seeing some problems here.

1) You really do need to have a talk with the Paladin player about assaulting people just because they detect as evil. Were I DM, I'd relieve him of his powers for a solid week...which would end only if he were properly penitant during that time.

His was not necesarialy an Evil act, but was at the very least a Chaotic one. It's a behavior you're really going to have to do something about early on.

2) Aasimar are EL +1. Drow are EL +3. How is it that they're all L5 characters?

"Whadda ya mean, Orcs get levels too?!?"

Offgall Fizziwigg
A cup of coffee
(5/30/03 11:10 am)
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Re: Funny Hommlet anecdote!!!
Yeah, I gave you the short version. I did deal with the paladin. I had a talk with him. I didn't take away his powers because this is his first paladin, and he's a relatively new player. I told him that he committed a chaotic act, but since he didn't knowingly commit it, he would be have to go on a quest to win the favor of Tyr back. The quest will be preventing Big T from coming to the world. I would have been harsher if he had known what he was doing. I think he got the point. I reprimanded him severely. I actually had to stop the game nad explain to him, "Look...you're a paladin. You broke a law, you struck an unarmed woman. I don't care if you were confused about her alignment. Etc." He really didn't know what he had done,

As to you question about the ECL's. The drow is actually level 3. We house ruled that you could ditch a few innate abilities to lower the ECL. The Aasimar is actually level 4. The rest of the party is level 5. They skipped Nulb because I scared them off from its rumors somehow. They are about to deal with the hobgobs.

Edited by: Offgall Fizziwigg at: 5/30/03 11:20:28 am
Andorax
A guitar
(5/30/03 1:09 pm)
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Re: Funny Hommlet anecdote!!!
Ok...was just wondering about that, since you listed them as (Pal 5) and (Sor 5) respectively.

"Whadda ya mean, Orcs get levels too?!?"

madfox
A guitar
(6/2/03 3:43 am)
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Re: Funny Hommlet anecdote!!!
Personally, I would have the paladin still be punished by the law, even if they can proof it in retrospect that the barmaid was an evil spy for a highly illegal organization. In fact, even if they knew it beforehand, I am not sure that the law would ignore it either. It still is an unprovoked deadly assault on a citizen based on something as vague as "she was evil". Besides, people with power tend to be protective of their priveledges and the law does not like vigelantes. Then again, my players are very experienced role-players and they know to expact to pay the consequences for their actions.

Blakey
A song from the sixties
(6/2/03 3:55 am)
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Re: Funny Hommlet anecdote!!!
Quote:
I told him that he committed a chaotic act, but since he didn't knowingly commit it, he would be have to go on a quest to win the favor of Tyr back. The quest will be preventing Big T from coming to the world.


Crikey! He commits an unintentional chaotic act and his atonement is to prevent Tharizdun from destroying the universe?!? What on earth is his penance going to be when he does something unintentionally evil?!?!? :eek

Cheers,
Blakey

I'd rather be defenestrating Chaos Mages.

http://uk.geocities.com/homlett

Offgall Fizziwigg
A song from the sixties
(6/2/03 4:39 am)
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Re: Funny Hommlet anecdote!!!
Well, of course it won't go that far. They don't even know that they are trying to bring Big T into the world. It will be a quest to keep the group on the right track.

I would have made the jail sentence longer, but his character had been in jail for quite a long period of game time. He was missing most of the action in the game. He had to sit out of all the Hommlet adventure. I think that was enough jail time. As a DM, I try give my players a good time. After his long time sitting out, I would rather let him free and hit the road.

I am going to hold his paladin powers back for a while. He'll try to use his powers, but he'll feel that his Tyr is not there, and he will be impotent. I think Andorax is right. He should lose his powers for a week, and get them back by being penitent.

madfox
A guitar
(6/2/03 5:04 am)
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Re: Funny Hommlet anecdote!!!
Jail time is indeed a sour point for the players involved. Of course, the whole intention of it, is to point out to your players that they should not just run rampant. Letting such things slip now, might cause more grevious problems later. Of course, if you prefer a more light hearted game where only serious crimes should have consequences, then this whole discussion is moot.

You are correct though that not being able to play because of jail time is not very good for the game. I have seen two players being unable to do nothing for one full session because of jail time and because they sought their distraction elsewhere it was not good for the game. By the laws of that nation, they should have been imprisoned a lot longer then those couple of nights, but luckily the DM was smart enough to just banish those two from the city and to provide a good solid reason for the rest of the group to come along.

In any event, if the crime of one PC warrants a long jail time, I would either treat it just as the permanent death of the character* or try to replace it with another punishment that makes it more fun for the game as a whole. For example, instead of a long jail senstence, a geas to solve a certain problem (e.g. kill all the hobgoblins in the ruins of the Temple of Elemental Evil) that no sane person would do, is the stapple of fantasy. Fines are another method. Adventurers afterall tend to be insanely wealthy compared to the common populace. If all the PCs are involved in the crime, the focus of the adventure could be replaced to jail time and getting out.

Offgall Fizziwigg
A song from the sixties
(6/2/03 8:20 am)
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Re: Funny Hommlet anecdote!!!
I guess this requires a little further explanation. The events sort of lessened the sentence. Basically, Elmo charged the paladin with assault. He was jailed without bail pending the barmaid pressing charges. Well, she never made it back to the jail to press charges. The PCs killed her in the mill. Then the one of the bodies floated up near under the bridge, and there was the letter in Dunrat's trunk that incriminated most of the baddies in town. So without her pressing charges and her being in a conspiracy in town, the paladin got off light. Had the barmaid been totally innocent, he would not have gotten off so lightly. Like I said, though, he won't be able to use his paladin powers for a while.

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