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Offgall Fizziwigg
Faen
(6/17/03 8:05 am)
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Lareth the Dead
My group just killed Lareth in Nulb. One of the party members was brought into the game by the group finding a bottle in the moathouse. When they tried to pick it up, it crumbled. Out came an air genasi. She told the group that Lareth put her there some time ago. After wasting years of her life in the bottle, she wanted serious revenge against Lareth. After a tough but short battle, she commenced mutilating his corpse, chopped him up and put his bones in the lock box they found in the boat.
They want to make sure he cannot be resurrected. Before they try that they will try to speak with dead. Of course the Doomdreamers will resurrect Lareth before the party can try to prevent it.
My question: Should I let my PCs speak with the dead on him? If so, what would he tell them? Don't they have to ask simple questions and receive simple answers? What to do?
I am thinking about them paying for the spell only to find out there is mysteriously no dead to speak with. That would clue them in that there is another party interested in Lareth!
What do you guys think?
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srmilich
Faen
(6/17/03 8:42 am)
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Re: Lareth the Dead
Hi Offgall,
Its an interesting idea. I say let them talk to his corpse, it is only going to know what Lareth knew before he was killed. Remember that the spell description states that the answers can be cryptic, so have it mumble or rave, just like Lareth. He doesn't yet know he is the Champion, so there may be a bit of bitching about betrayal and being disfigured.
Feed your PC's some information. If they haven't already worked it out, have the corpse make some non-specific reference to the EEE not being the true face of the cult, that there is a greater evil behind it. Use this idea to immerse your players in the story. Go nuts!
I am thinking about them paying for the spell only to find out there is mysteriously no dead to speak with. That would clue them in that there is another party interested in Lareth!
You could, but for that to happen the cult members would have to get to the body first, as you need to be physically near the creature to perform the spell.
Oh, the description also states that the body must be mostly intact. As the air genasi dismembered him, it might be kinda hard under the rules to allow the spell. However, feel free to ignore that bit if you want, I just have this funny image of your party sitting down chatting with a pair of lips!
Or you could visit your friendly neighbourhood necromancer and have him up all night with needle and thread sewing Lareth's head back together....
Hope that helps.
Cheers, Simon.
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Offgall Fizziwigg
Faen
(6/17/03 9:19 am)
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Re: Lareth the Dead
I thought with a true resurrection all you need is the person's name and an item or something.
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Offgall Fizziwigg
Faen
(6/17/03 9:28 am)
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Re: Lareth the Dead
I just looked at True Rez in the PHB. Yes I am a dork. My PHB is in my car and I'm at work! It says that you can tru rez someone even if the body has been completely destroyed. I shall interpret it as a body does not need to be present to tru rez. If I don't, I will have to do a bone heist led by the CRM forces. That could be interesting, but if I fail... I don't want to have to generate another ONE!
I don't know. It could be interesting to have the CRM forces attack the PCs and steal Lareth's bones.
I need help guys!
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Killiak 
Faen
(6/17/03 1:11 pm)
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Well
Have U seen the movie Hollow Man?
Think about the disappearance scene; got it? Good
Now play it backwards over the slow course of 10 minutes. Imagine the following for your approval
The slow and horrible ritual takes place on a dark, stained altar, unholy waters being spilled and the slow pour of Diamond Dust into a slowly appearing body. A dark and slow beat comes from the corner where red eyes and a fanged grin betray a demon's presence. The body is constructed slowly, blood spills forth from unfinished organs in multiple colours. The smell of the blood is foul and feeds the hungry altar. Scores of faithfull solemnly praying as one, reciting a single phrase; Tharizdun awaken thy champion, Awaken Awaken, Tharizdun awaken thy Champion, Awaken Awaken.
The mutilated cleric finishes his ritual with a last sign of his demonic arm and the room fall silent for a mere second. A pair of eyes fly wide open, a gasp....... and then a terrible scream of crashing waves, roaring fire, howling wind and crashing rock coils through the complex's caverns like a snake seeking prey. The heroes stand frozen in place, knowing doom has come back from it's grave for them.........
Assuming U are using the multi-elemental template on Lareht, this is the scene U are looking for . And no, U don't need a body. U just need to KNOW something special about the character and Lareth is pretty special now ain't he
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Offgall Fizziwigg
Faen
(6/17/03 1:20 pm)
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Re: Well
Graphic scene. Very good. I was a bit confused though about where the group was involved in the process. Did they know he was resurrected in your interpretation? Or did you assume they were in the CRM? Or was this just for my knowledge about resurrection? It would be cool if I could give the characters a feeling of doom after he is resurrected. Keep the ideas coming, though. I am getting more ideas as you guys type them. Killiak, if you could explain how the characters knew he was raised that would be cool. Thanks!
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Killiak 
Faen
(6/17/03 1:40 pm)
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well
I assumed them in the CRM or OF when this happens. As a DM you control the chain of events, so that should be easy. A nice bit would be that it happens when they are fighting something unimportant elemental or non-faithfull. Have it run in terror from the battle
This scene was just a graphic thing for ya, but it can be done this way. True Ressurection normally is a 10 minute spell which can be done a silent backroom if ya want. This is just way cooler and U can kinda justify how he got templates; through the prayers
There are a few options;
- Lareth cursed them when he died, so they now feel his lifeforce returning.
- U can slowly let the characters get more attuned to the vil of the CRm. Give them bad dreams after a little while and tell them that they somehow feel more relaxed when they are closer to an altar. Creeping them out is a good choice.
- Let a whisper be carried within the scream;
"U locked my bones in a chest, now I am back to chew on YOURS!!!"
- The PC's just happen to be looking through a scy mirror and see the scene happen. Then they will hear the horrid, bone chilling howl and realize it is Lareth, come back from his grave as he looks up at the sensor with the elements raging around him, bloody thirst for vengeance in his eyes, while blood drips of his changed body.
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Offgall Fizziwigg
Faen
(6/17/03 1:46 pm)
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Re: well
Those are good ideas. Are there ways to prevent a resurrection. I'm sure a wish would trump everything if they put spells on the bones to prevent a true rez. I'm not even sure if there is a way to prevent a true rez. Is there?
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Killiak 
Faen
(6/17/03 1:49 pm)
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heh
A wish would do I suppose, but another wish can cancel that out again.
U could also disrupt the spellcasting while it is in progress. Just check out the scene from The Mummy when the head priest fails to ressurrect his true love.
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Killiak 
Faen
(6/18/03 7:02 am)
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Re: heh
Dude, let me know how it went when the party gets to this point mmkay?
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Offgall Fizziwigg
Faen
(6/18/03 7:11 am)
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Re: heh
I will. I am going to see how far this is going to go. I am going to put together some cryptic answers to possible questions when they speak with the dead. It would cost a whole lot, I'm sure, to find a spell that could prevent a tru rez. I might take a wish to prevent a tru rez, but that would be way expensive, and they probably wouldn't find anyone to cast it. I'm going to see how far the characters want to take it and prepare for them to speak with the dead.
It's going to be interesting. My campaign log is called "Forgotten Realms Campaign Log." I just started it, and I am way behind. I will update it real soon. I will keep you updated there if you read the log. I will probably add to this strain as well, if you are not interested in reading the log.
Thanks
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Killiak 
Faen
(6/18/03 7:51 am)
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Re: heh
Oh, I am very interested. It's always good to read logs and stea....... uhm, BORROW, ideas from other DM's
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