(6/24/03 2:11 am)
Defence of the Recovered Temple|
Would anyone suggest a defence plan of the recovered temple.
I have moved it away from the original and placed it as an undergound addition to Brindinford. The party has infiltrated the complex, killed the elite Ogres, stone giants and released the prisoners (humans and halflings in mine), they now have to pull out for 8 hrs before re-entering (they are only 11th level so everything is a bit challenging).
What would the response of the temple people be ? The party's next plan is to rush the Beholder with a nice antimagic field spell (!)