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ZansForCans 
Bloodied Knife Cultist
(12/15/03 11:55 pm)
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Thuchos Nalred
He's missing his human bonus feat. I gave him Combat Casting.
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ZansForCans 
Bloodied Knife Cultist
(12/16/03 12:37 am)
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Trond
Wow this guy was really off in the original. Or I'm missing something. Andorax didn't mention anything, but is there any clue where the extra 3 in the attack sequences is coming from? I noticed that his hp raise for rage is listed as +24 as if he was supposed to have 2 more HD (Bbn8?). But that doesn't explain the +3 on all the attacks. Strange!
A note on the Str increase... the shortspear damage certainly looks like Str 22, but the heavy flail could be Str 19 wielding two-handed. But the attack bonuses are so off, this adjustment helps get it closer to what Monte had.
Anyway, here's my Atk line. I think Andorax left out the size adjustment in a few places. It's probably worth double checking with all the changes here:
Atk +16 melee (2d8+10/19-20, +1 Large heavy flail) or +9 ranged (1d8+6, Large masterwork javelin); Full Atk +16/+11 melee (2d8+10/19-20, +1 Large heavy flail) or +9/+4 ranged (1d8+6, Large masterwork javelin);
And then raged:
+18 melee (2d8+13/19-20, +1 Large heavy flail) or +9 ranged (1d8+8, Large masterwork javelin). Full Atk +18/+13 (2d8+13/19-20, +1 Large heavy flail) or +9/+4 (1d8+8, Large masterwork javelin);
That's it for the NPCs! Only room changes left in this section... the end is near...
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Andorax
Brother of Venom
(12/16/03 7:14 am)
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Re: Trond
I may just have been tired at that point...my apologies if I was way off.
I do have a question on one thing, though:
Quote:
Due to cross-class and max rank maneuvering for her Ftr/Rog skill points, I had to skim of 1 off her Disguise and 2 off her Jump. All of those except for one level of fighter have to be taken before her Asn levels, limiting her max skill rank for a few of the skills.
Um...there are no limits on Max Skill Rank for any skill that is a class skill for any class. The only limit, from 3.0, was to Exclusive skills...these were limited to only the classes for whom the skill is exclusive, but in 3.5 there are no exclusive skills now.
Are you speaking of a max-rank for a given class being taken before any multiclassing occurred? Because other than that, there are no max-skill rank limitations that I am aware of that should change anything at all.
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ZansForCans 
Bloodied Knife Cultist
(12/16/03 12:18 pm)
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Re: Trond
Quote: Are you speaking of a max-rank for a given class being taken before any multiclassing occurred? Because other than that, there are no max-skill rank limitations that I am aware of that should change anything at all.
Yes, this is what I'm referring to. In order to qualify for Asn, she had to take most of the Ftr and Rog levels first. So it's this intermediate max rank issue I'm being esoteric about. Really it doesn't matter 'cause we're talking about a few points.
Quote: I may just have been tired at that point...my apologies if I was way off.
No, I was commenting on the original Trond, not your work I was wondering if you had though of why the Atk bonuses were so large in the original. I couldn't think of much other than him having more Bbn levels, but none of the other stuff in his block follows then. Str increase alone isn't enough because of the ranged spear attack.
*shrug* Your fixes look right to me
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ZansForCans 
Bloodied Knife Cultist
(12/18/03 11:24 pm)
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Re: Trond
OK, this section is mostly done now and I've flagged and uploaded the document for those waiting. I'd like to do a bit more before calling it fully done.
I haven't had time to check the creature changes and the big changes to the rakshasa made me think it's worth going over again. Also there are a bunch of glyph traps that don't all make sense. I'm not sure it's worth shaking them down, but I might give it a shot.
I think I'll push forward through the Fire Node and come back for these bits to get the satisfaction of some completion
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ZansForCans 
Bloodied Knife Cultist
(12/24/03 12:16 am)
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And now...
I added a few more room text tweaks that I'll try to post back here for completeness and possible discussion. I think it's pretty complete at this point and I declare that The Recovered Temple has been added.
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ZansForCans 
Bloodied Knife Cultist
(12/24/03 12:20 am)
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RT Intro
Oh, this bit is worth posting right away in case I'm botching this up. See the related change in the Ruined Temple thread.
Quote: p. 138 — Under Secret Tunnel:
There is a minor general change needed to this section if you want the text to match the original ToEE: “It descends slowly as it now gradually veers to the east, continuing … From the cave, the passage curves and twists to the southeast, …”
See the comments in OT2D above as well.
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info :: demoEdited by: ZansForCans at: 12/24/03 12:24 am
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