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Kenmis
Memunite
(10/4/03 2:53 pm)
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Inner Fane Adamantine Door
Beware enterprising players! :)

With the advent of 3.5, adamantine has become a far more valueable comodity than it used to be. When my players discovered the door to the Inner Fane was made of adamantine, the first thing they asked is how much was salvaged when the door was comprimised.

I liked the idea (of course it's easiest to just say the magical properties of the door destroy the adamantine when it is broken down) and it worked well with the overall plans of their charactors.

So, using rough math we figured when it's all said and done, there's roughly 33 cubic feet of adamantine, which comes out to about 8 tons. The fun part about all this is the party has a keep in southern Furyundy (about 65 mi n of verbobonc). With this, and the newly raised Thrommel(atonement spell already cast upon him) they play on heading up to Chendl and proposing a nice little trade agreement with Furyundy. They contacted the Azer they rescued from the Outer Fane and got a small clan of Azer to set up shop at their keep/village, and the Azer get exclusive rights to use the adamantine for forgeing, provided the PC's get a small cut.

ANd poof! they've created their own little nation state with a thriving economy! I'm not saying it'll happen in any other campaign, but i just wanted everyone to know it IS a crazy idea your players can get, and if you play it right, it can be very rewarding for them. Or it can completely break your game, so be careful! I avoided that by saying all this is going to take time (as in, years probably) so by the time they get done adventuring and are level 20, they'll have a nice little country set up to retire too and live in luxury and safety, but until then it really wont be bringing in enough money to affect the game.

Infiniti2000
Cherub
(10/6/03 5:57 am)
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ezSupporter
Re: Inner Fane Adamantine Door
The question is, however, can adamantine be reforged? I can't remember where I heard this, whether it was from comics (and adamantium) or somewhere else, but the material can only be forged once. It becomes indestructable after forging and thus it could not even be refired and melted. I suppose a wish or something else could always help, but it's a thought.

Anyway, I don't mean to detract from your players' greed, er, foresight. :p It certainly seems like it was fun, so if it's an after-adventure retirement plot thing, it'd be really nice. Retiring high level characters is always sad, so it'd be cool to do it in style.

Kenmis
Memunite
(10/7/03 9:47 pm)
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Re: Inner Fane Adamantine Door
Yeah, i was wondering about that myself, but couldn't find any info about that. I know adamantium is like that, but i've never seen anything about it in D&D.

Yeah, it was not much more than a plot device, tho the players did get a few adamantine weapons from it, mostly for use in bashing down doors or sundering in a pinch. They didn't magic up any of the weapons, so they're just a nice bit of backup.

smetzger
Memunite
(10/8/03 4:52 am)
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Re: Inner Fane Adamantine Door
Quote:
I can't remember where I heard this, whether it was from comics (and adamantium) or somewhere else, but the material can only be forged once.


It was probably mentioned in comics. I know for certain that this is mentioned in the X-Men 2 movie.

Even if you go with the "It can't be reforged thing" one could remove the whole door and use its somewhere else.

Edited by: smetzger at: 10/9/03 7:47 am
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