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Comment
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ZansForCans 
Oathstalker
(3/4/04 11:06 am)
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Re: Doc update & being 'official'
Yes, I did see yours as well. Thanks for the heads-up too. I'll be including a change log in the doc and probably here from now on, so if I miss anything, it should be quickly obvious.
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Boden Blagden
Staj
(3/4/04 1:54 pm)
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Re: [3.5] Conversion & Errata Document
If you have to cut the stat blocks out I have found that if you do the character in 3.0 E-tools and then cut and paste the stat block onto word you can change the stats to 3.5 fairly easy. Although it is time consuming. I have been adding PrCs to characters and changing classes on some using this method.
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ZansForCans 
Oathstalker
(3/8/04 10:16 pm)
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Re: [3.5] Conversion & Errata Document
Here's the current list of changes coming in the next revision (this week, hopefully). Please let me know if you think you added a comment somewhere and I've missed it, or if you have any comments on this list. I have a few minor corrections left on Eeridik that I'm going to try to sneak in if I have time, but I have to try and find them again!
Quote: Redithidoor Halfmoon: removed arcane spell failure, updated suggested text change to be consistent with the stat block since the evidence is stronger that he is supposed to be human.
Howler: 12 HD version was missing an ability increase for the 12th HD. Str increased by one, stats adjusted.
The Inner Fane Door: empowered lightning bolt DC corrected to 16. Note added about not including the 10% XP bonus for unhallow.
Dark Wights: The comment about the increase to their hp if aid would apply did not reflect the increase in v3.5 aid.
Half-Dragon Tyrannosaurus: More small v3.5 changes for their swallow whole ability and added a note about their ability to understand a language.
Tychon: Added additional information about his casting animate dead including the need for onyx gems. Added cure moderate wounds back into his spell list since he was missing a spell and adjusted the comments to reflect the change. Protection from elements had not been changed.
The First: Attack bonus from aid was not included.
The Third: Moved her special qualities into the statblock SQ element since they are not (Sp) like her other abilities. Removed one slay living since she had an extra spell memorized. Added the air subtype.
Yrthuk Innar: Added aid bonuses. Fixed up a copy/paste error from another block for his name.
OF38: Added many additional notes about the gem, the clones, and the succubus.
Ogres: Added comments to C133, OF3, and OF 37 about ogres having 10 space in v3.5.
IFL9: Added suggested stats for the 20 HD violet fungus.
Page number fixes near the end of the IF section.
The new v3.5 Jump speed modifier (PHB, pg. 77) was not been taken into consideration in most entries with Speed not equal to 30 ft. The following entries have been tweaked: Shocker, Grune, Ingrith, Rufus, Toridan, Krall, Kellial, Tac, Oomkaan, Urlurg, Elite Guards (OF), Chymon, Ukemil, Erdso, Susain Carun, and the Hobgoblin (OT), Human (CRM), Orc (CRM), and Elf (CRM) Warriors. I did not add Jump to a statblock that did not already have it listed, although might in a future revision.
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Gansk
Staj
(3/9/04 10:54 pm)
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Firre's Weapon Sizes
I just noticed last night that Firre has a short sword and short bow, but he is getting 1d6 damage. Shouldn't he be getting 1d4 if he's using the small versions? Otherwise he should be using a small longsword and a small longbow.
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ZansForCans 
Oathstalker
(3/10/04 8:08 am)
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Re: Firre's Weapon Sizes
Ooof! I don't think I've done a full audit of the new weapon size rules wrt/ damage! Ack!
Great point. I'll make sure and scan them all before I do this release.
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ZansForCans 
Oathstalker
(3/10/04 8:23 pm)
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Weapon Sizes
Getting started with this, I'm finding I sometimes have a choice of keeping the damage the same (3.0 short sword -> 3.5 Small longsword) or keeping the weapon the same, which reduces the damage.
When I have the option with proficiency, I'm leaning toward keeping the damage the same and changing the weapon. However, some NPCs won't have a choice due to limited proficiency (e.g. Nierethi wields a dagger). Others would have their attack flavor changed quite a bit (e.g. Questin packs daggers, which can be thrown or wielded--short sword wouldn't be the same...)
Does this sound OK? Or would you prefer to keep the weapons the same all around for flavor reasons? Let me know if you have a preference soon. I'm going to try and finish this off by the weekend.
Edit: I'm going to leave the bits above so you can see my original thinking, but after doing this for a handful of Small NPCs, I'm going to change my mind and recommend that we just leave the weapons the same and reduce the damage. There's too much flavor and interesting weapon choices to make substituting them worthwhile, IMHO. Still let me know what you think...
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info :: demoEdited by: ZansForCans at: 3/10/04 8:35 pm
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ZansForCans 
Oathstalker
(3/10/04 9:17 pm)
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Re: Weapon Sizes
OK, there weren't as many as I had thought at first. Here's the line in the changelog:
Quote: The new v3.5 weapon size rules change the damage of non-Medium creatures. A few NPCs (mostly Small) were left out of our first pass accidentally. The following entries have been corrected for weapon size: Nierethi Poscurian, Questin Himmble, Descritad, Firre Oranac, and Large Skum. Also, per v3.5 statblock listing, we removed the explicit size from the parenthetical damage element in non-Medium NPCs. The size was left in their possession line, however. Note that this is the size of the wielder, not the weapon now in v3.5.
For Firre, I added an explicit comment that his weapons could be upgraded as Gansk suggests above to keep his damage the same. But the default statblock reflects the smaller damage to be consistent (and keep his original equipment).
Whadda'ya think?
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Gansk
Staj
(3/10/04 9:17 pm)
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Re: Weapon Sizes
In the case of Firre, I just changed the weapons, but I agree with you regarding Questin. The ultimate solution would be to change the damage and mention alternative weapons in the comments section of the conversion.
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ZansForCans 
Oathstalker
(3/16/04 9:10 am)
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New version...
OK, without further comments, I'm releasing the new version today. You can find it here. The PDF version has nice bookmarks too (thanks to our local lifeless dominator for "inspiring" me to follow suit on that one).
Enjoy!
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