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bradius3n
Ebon Hand Cultist
(1/30/04 7:30 pm)
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Question about the lake
Does anyone have any suggestions regarding the lake surrounding the Inner Fane? My PC's will probably be trying to swim it (rather than fly or cross the bridges). Any creatures or hazards in Stalgos?

Infiniti2000
Brother of Venom
(1/30/04 10:34 pm)
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ezSupporter
Question about the lake
I've asked this question myself quite some time ago. There's nothing in the lake per the module, but feel free to populate it. Remember that anything in it will have ready access to the Water Temple, so it should at least be friendly to them, or you should do what I did and say that that dotted line on the map is an underwater fence to keep out unwanted guests. I actually haven't put anything in the water but thoughts of kraken have been going through their minds.

To be more realistic, however, chances are that nothing can really live in that stagnant water surrounding magma (the Inner Fane). Also, Vranthis and the hydra both theoretically hunt in the area, so nothing should be there. Vranthis and the hydra themselves might be in the Stalagos, though, and it would give them a distinct advantage, particular the hydra who is otherwise somewhat easy prey inside the mines.

For food, I would populate it with extremely hardy fish, some crabs or other crustaceans, and maybe turtles.

PS I assume you meant Outer Fane. ;)

Mr Kaze
Tolling Bell Cultist
(1/30/04 11:21 pm)
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Re: Question about the lake
IMC, the power of the black spike has cause the Stalagos to be hypothermia-inducing cold, such that swimming is not a good option. The water temple has a complex force effect that heats and filters their water to keep them comfy.

If you wish to put nasties in the water, the Monster Manual 2 has some big underwater aberrations (something like an aqua-flayer, a fish that uses mazes and something like a manta ray except that it's Evil![tm]) which look quite promising.

Good luck and be sure to know what the bridges look like and how/why they work the way they do with anything that's in the water.

HiH,
::Kaze

Cordo Crowfoot
Deathmantle Cultist
(1/31/04 12:39 am)
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Re: Question about the lake
One good question regarding the whole adventure, often overlooked in D&D in general, is "Where do all the bodies go?"

So many times they just magically dissipate. One convenient dumping ground, especially for the bridge complex and the Outer Fane, is the Stalagos. You could populate the areas where corpses have been dumped with Carrion Crawlers or other similar beasts.

The Chuul seems to live in the lake fine, so it's changing the authorial intent to say its completely unlivable IMO. (but hey, if it works for your game, cool)

Nyarlathotep
Tolling Bell Cultist
(1/31/04 5:04 pm)
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Lake around the Inner Fane
Hehe, I assume you're talking about the lake surrounding the Outer Fane. The Blaster Yard surrounds the Inner Fane.

Or am I totally out to lunch here?

smetzger
Tolling Bell Cultist
(2/6/04 12:25 pm)
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Re: Question about the lake
IMC I made the lake infinitely deep. The Druid at one point wild shaped into a fish and swam straight down (they thought the Water Temple was below the surface near the 'Water Bridge'). He swam straight down for 5 minutes at top speed and never hit bottom. That freaked them out.

deafdungeonmasterRIT
Deathmantle Cultist
(2/6/04 1:30 pm)
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hmm
I dunno if any of you notice (maybe all do), but I present a strange idea. Here a strange idea that I think can be effective.

Why don't let the lake becomes a dumping ground for the long forgetten relics? Sounds simple? Those relics are well protected by iron and stone golems. Those golems had long forgotten diety template. Also, somewhere in the lake had a portal that leads directly to the gate that could free the big T.

This is a whole new story that you can make up. Be sure it can ties the information together. You can even find dead bodies and gives opportunity to use "speak with the dead" spell.

I was thinking about including the monster that resemble mind frayer in MM2. Forgot the name though. It could be a nice touch. Beholder of the deep (from S&S) will be a good idea

GM Nemo
Tolling Bell Cultist
(2/6/04 2:12 pm)
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Re: hmm
pp 38, under the heading "The Stalagos":

"The Kua-toas and other creatures using the lake are accustomed to swimming under the ice, breaking holes through thin spots in the ice when the need arises."

I'd say that any crossing of the Stalagos at any time of year would at minimum involve encounters with Kua-toa in their native environment, something that even highly seasoned adventurers should be wary of.

deafdungeonmasterRIT
Deathmantle Cultist
(2/6/04 2:32 pm)
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hmm
Hmm...

Nemo.. if you look at the sentences carefully.. you will notice "other creatures." It is open to interpretation.

Mr Kaze
Tolling Bell Cultist
(2/6/04 3:08 pm)
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Re: hmm
Quote:
Nemo.. if you look at the sentences carefully.. you will notice "other creatures." It is open to interpretation.


For example, if you check the boats that constitute the "Water Bridge", you'll notice that there's a Chuul there.

We named him Bob.

<silly>
Bob needs food, shelter, love, and all of the other stuff that goes into self-actualization. Maybe Bob is a member of the PTA. Presumably, most of this is available to him in the Stalagos.

If you don't like the aquatic options in the Monster Manual or Monster Manual II, might I suggest McElligott's Pool by Dr. Seuss? Doesn't really have much in the way of stat blocks, but the options are there...
</silly>

HiH,
::Kaze

GM Nemo
Tolling Bell Cultist
(2/6/04 8:10 pm)
Reply
Re: hmm
Huh? I didn't imply that there couldn't be anything else, but the sentence clearly establishes that Kua-toas use the lake, and that there are 'other creatures'.

smetzger
Tolling Bell Cultist
(2/7/04 6:03 pm)
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Re: hmm
An Adult Tojanida is on the wandering monster chart for the CRM.

JRedGiant
Tolling Bell Cultist
(2/8/04 8:09 am)
Reply
Re:hmm
Quote:
might I suggest McElligott's Pool by Dr. Seuss? Doesn't really have much in the way of stat blocks, but the options are there...


I do not like green elves and ham,
I do not like dwarves in a clan,
I do not like rogue's greedy hands,
I do not like bar-bar-i-ans,
I do not like Rethidoor's band,
I do not like most any man,
The First has got a wicked plan,
To let me walk the earth again,
When Imix goes to get a tan,
Tessimon's got an evil hand,
I think I'll destroy every land,
From Faerun to Pakistan,
Then splash around with Oomkaan,
No spells for you Varichan.

...excerpt from the writings of Dr. Tharizdun Seuss

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